And the rest of the models are pretty much just low-poly models from this game. The game I am ripping for is Rescue Team DX, in which has about 118 High Poly Models. The Mats are almost entirely procedural and PBR (minus the irises and chest spike) so I guess that’s pretty gud too I suppose lol. This game is the biggest 3DS game on the site with over 700+ models, and it is Pokemon Super Mystery Dungeon the second best PMD game along with Explorers. And I also modelled the Megastone necklace. 2017) to create 3D models and then narrate and write. Displacement map was created in Blender Render, but I applied all modifiers to make the model work in Sketchfab. This model actually has alot of new things that I haven’t done before on previous models (and probably never again) such as an actual face rig with shape key drivers for the eyelids as opposed of heavily relying on just shape keys for expressions, using Lattices to shape the eyeballs into the head, an advanced deformation rig for natural bends at the limbs as well as it being IK rigged. Pokemon-Go type of activity, in which students followed a trail to gather. Downloaded scene contains Eevee model with normal and diffuse map. I actually started modelling her way back in september of the same year but it wasn’t good enough to show off at the time so it was kinda dead for some time until recently and holy shit, I’m absolutely gobsmacked how it ended up because I love the end result.Īs for the design I tried to stay somewhat faithful to the original design with the arms and legs especially with 3 fingers at each hand and pointy legs with no feet, just with bobs and vagine with a pretty face slapped onto it just because we all know how people just love this pokémon lmfao. So now that I’m somewhat more “experienced “ I’d thought I’d revisit this and give it much needed justice. If It's still broken after that I'm not sure, I was able to fix it once this one before but I don't remember how. Creative Commons Attribution-Noncommercial-No Derivative Works 3. How to get Pokémon models in blender the easy way.About time for me to create super easy and fast tutorials for making Pokémon in Blender for all your needsW. You would remember that I tried to model Gardevoir back in May of 2017, I haven’t been very proud of it at all since it’s just plain ghastly to look at with a terribly made head with shitty topology and stuck on the body of the official XY/ORAS/SM/USUM/SS models, talk about lazy amiright? You'll probably have to go the route of importing the SMD and the animation then exporting to FBX, if you try to load one of the animations onto the dae/fbx it'll break. Everyone spam in the comments “Purro is a fuckin’ hornee wanka”Īlso don’t reupload anywhere else or steal the render without my consentĮver since I started makin’ my own 3D models, I’ve always wanted to model a Gardevoir, as I’ll admitt it’s one of me Waifus growing up and back then there wasn’t alot of good Gardevoir models out there so it was on my bucket list for quite a while.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |